JSFiddle - React, Tailwind, and code Playground
HTML
<script src="https://canvasjs.com/assets/script/canvasjs.min.js"></script>
<script src="https://code.jquery.com/jquery-3.1.1.min.js"></script>
<div id="chartContainer" style="height: 300px; width: 100%;"></div>
JavaScript
var chart = new CanvasJS.Chart("chartContainer", {
dataPointWidth: 20,
title: {
text: "Try dragging column to reposition dataPoint",
},
axisX: {
minimum: 0,
maximum: 100
},
data: [
{
type: "column",
dataPoints: [
{ x: 10, y: 71 },
{ x: 20, y: 55 },
{ x: 30, y: 50 },
{ x: 40, y: 65 },
{ x: 50, y: 95 },
{ x: 60, y: 68 },
{ x: 70, y: 28 },
{ x: 80, y: 34 },
{ x: 90, y: 14 }
]
}
]
});
chart.render();
var xSnapDistance = chart.axisX[0].convertPixelToValue(chart.get("dataPointWidth")) / 2;
var ySnapDistance = 3;
var xValue, yValue, relX, relY;
var mouseDown = false;
var selected = null;
var changeCursor = false;
var timerId = null;
function getPosition(e) {
var parentOffset = $("#chartContainer > .canvasjs-chart-container").offset();
relX = e.pageX - parentOffset.left;
relY = e.pageY - parentOffset.top;
xValue = Math.round(chart.axisX[0].convertPixelToValue(relX));
yValue = Math.round(chart.axisY[0].convertPixelToValue(relY));
}
function searchDataPoint() {
var dps = chart.data[0].dataPoints;
for(var i = 0; i < dps.length; i++ ) {
if((relX <= chart.axisX[0].convertValueToPixel(dps[i].x) + (chart.dataPointWidth))/2 && relX >= chart.axisX[0].convertValueToPixel(dps[i].x) - (chart.dataPointWidth)/2 && (yValue <= dps[i].y - ySnapDistance)) {
if(mouseDown) {
selected = i;
break;
}
else {
changeCursor = true;
break;
}
} else {
selected = null;
changeCursor = false;
}
}
}
jQuery("#chartContainer > .canvasjs-chart-container").on({
mousedown: function(e) {
mouseDown = true;
getPosition(e);
searchDataPoint();
},
mousemove: function(e) {
getPosition(e);
if(mouseDown) {
clearTimeout(timerId);
timerId = setTimeout(function(){
if(selected != null) {
...