Bubble Wiggle
by Blake Dietz
JavaScript
var w = 960,
h = 500;
var svg = d3.select("body").append("svg:svg")
.attr("width", w)
.attr("height", h);
var circle = svg.selectAll("circle")
.data(d3.range(20).map(function(datum,interval) {
return {
x: w * interval,
y: h + interval * 20,
dx: 5,
dy: -5
};
}))
.enter().append("svg:circle")
.attr("r", 2.5)
.attr("fill","blue")
.attr("opacity",".5");
var text = svg.append("svg:text")
.attr("x", 20)
.attr("y", 20);
var start = Date.now(),
frames = 0;
d3.timer(function() {
// Update the FPS meter.
var now = Date.now(), duration = now - start;
text.text(~~(++frames * 1000 / duration));
if (duration >= 1000) frames = 0, start = now;
// Update the circle positions.
circle
.attr("cx", function(d) { d.x += 5*Math.sin(d.x + 10); if (d.x > w) d.x -= w; else if (d.x < 0) d.x += w; return d.x; })
.attr("cy", function(d) { d.y += d.dy ; if (d.y > h) d.y -= h; else if (d.y < 0) d.y += h; return d.y; });
});