JSFiddle - React, Tailwind, and code Playground
by Nathan Piper
HTML
<canvas id="cunt" width="500" height="500"></canvas>
JavaScript
function canvas(id){
return document.getElementById(id).getContext('2d');
}
var cunt = canvas("cunt");
function render(){
cunt.fillRect(50,50,50,50);
}
function update(){}
setInterval(
function(){
render();
update();
}, 1000/60)