JSFiddle - React, Tailwind, and code Playground

by Nathan Piper

HTML

<canvas id="cunt" width="500" height="500"></canvas>

JavaScript

function canvas(id){
	return document.getElementById(id).getContext('2d');
}
var cunt = canvas("cunt");

function render(){
	cunt.fillRect(50,50,50,50);
}
function update(){}

setInterval(
function(){
	render();
  update();
}, 1000/60)