JSFiddle - React, Tailwind, and code Playground

by Bhavik Patel

HTML

<script src="https://threejs.org/build/three.js"></script>

CSS

body { margin: 0; }
canvas { width: 100%; height: 100% }

JavaScript

var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 );

var renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );

var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );

camera.position.z = 5;

var animate = function () {
	requestAnimationFrame( animate );

	cube.rotation.x += 0.01;
	cube.rotation.y += 0.01;

	renderer.render( scene, camera );
};

animate();