JSFiddle - React, Tailwind, and code Playground

by bfelda

HTML

<body>
    <canvas id="myCanvas" width="578" height="400"></canvas>
</body>

JavaScript

var width = 400;
   var height = 200;

   var canvas = document.getElementById('myCanvas');
   var context = canvas.getContext('2d');
   var imageObj = new Image();

   imageObj.onload = function () {
       context.drawImage(imageObj, 50, 50, width, height);
   };
   imageObj.src = 'http://www.html5canvastutorials.com/demos/assets/darth-vader.jpg';