JSFiddle - React, Tailwind, and code Playground
by bfelda
HTML
<body>
<canvas id="myCanvas" width="578" height="400"></canvas>
</body>
JavaScript
var width = 400;
var height = 200;
var canvas = document.getElementById('myCanvas');
var context = canvas.getContext('2d');
var imageObj = new Image();
imageObj.onload = function () {
context.drawImage(imageObj, 50, 50, width, height);
};
imageObj.src = 'http://www.html5canvastutorials.com/demos/assets/darth-vader.jpg';