JSFiddle - React, Tailwind, and code Playground
by belorion
HTML
<script id="worker1" type="javascript/worker">
/*
Derived in near entirety from EventEmitter.js from NodeJS. https://github.com/ry/node
Copyright 2009, 2010 Ryan Lienhart Dahl. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
*/
var EventEmitter = function () {
this.super_ = EventEmitter;
for (var name in EventEmitter.prototype) {
this.prototype[name] = EventEmitter.prototype[name];
}
};
// Array.isArray is native in some browsers. Otherwise, use backup
var isArray = Array.isArray || window.isArray;
// By default EventEmitters will print a warning if more than
// 10 listeners are added to it. This is a useful default which
// helps finding memory leaks.
//
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
var defaultMaxListeners = 10;
EventEmitter.prototype.setMaxListeners = function (n) {
this._events.maxListeners = n;
};
EventEmitter.prototype.emit = function (type) {
//...
JavaScript
/*
Derived in near entirety from EventEmitter.js from NodeJS. https://github.com/ry/node
Copyright 2009, 2010 Ryan Lienhart Dahl. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
*/
var EventEmitter = function () {
this.super_ = EventEmitter;
for (var name in EventEmitter.prototype) {
this.prototype[name] = EventEmitter.prototype[name];
}
};
// Array.isArray is native in some browsers. Otherwise, use backup
var isArray = Array.isArray || window.isArray;
// By default EventEmitters will print a warning if more than
// 10 listeners are added to it. This is a useful default which
// helps finding memory leaks.
//
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
var defaultMaxListeners = 10;
EventEmitter.prototype.setMaxListeners = function (n) {
this._events.maxListeners = n;
};
EventEmitter.prototype.emit = function (type) {
// If there is no 'error' event listener then throw.
...