JSFiddle - React, Tailwind, and code Playground
by artgas_pro
HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body class="body">
<header>
<a class="ancor" href="#contacts">Contacts</a>
</header>
<section class="content">CONTENT</section>
<footer id="contacts">CONTACTS</footer>
</body>
</html>
CSS
.content{
margin-top: 50px;
height: 3000px;
}
JavaScript
document.addEventListener('click', documentActions);
function documentActions(e) {
const target = e.target;
if (!target.classList.contains('.ancor') && scroll == true){
body.addEventListener('click', stopAnimation);
}
}
function stopAnimation() { stop = true; console.log("listener work");}
let stop = false;
let scroll = false;
const body = document.querySelector(".body");
const scrolling = () => {
const link = document.querySelector("[href='#contacts']");
let speed = 0.3;
link.addEventListener("click", function (event) {
event.preventDefault();
let widthTop = Math.round(
document.documentElement.scrollTop || document.body.scrollTop
),
hash = this.hash;
let toBlock = document.querySelector(hash).getBoundingClientRect().top;
let start = null;
requestAnimationFrame(step);
scroll = true;
function step(time) {
if (start === null) {
start = time;
}
let progress = time - start,
r =
toBlock < 0
? Math.max(widthTop - progress / speed, widthTop + toBlock)
: Math.min(widthTop + progress / speed, widthTop + toBlock);
let element = document.documentElement || document.body;
element.scrollTo(0, r);
if (r != widthTop + toBlock && !stop) {
requestAnimationFrame(step);
} else {
body.removeEventListener('click', stopAnimation);
stop = false;
scroll = false;
}
}
});
};
scrolling();