JSFiddle - React, Tailwind, and code Playground
by andikas212
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/latest/TweenMax.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/latest/TweenLite.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/latest/plugins/CSSPlugin.min.js"></script>
<div id="demo">
<div id="logo"></div>
</div>
<input type="button" id="playBtn" value="play()">
<input type="button" id="pauseBtn" value="pause()">
<input type="button" id="resumeBtn" value="resume()">
<input type="button" id="reverseBtn" value="reverse()">
<input type="button" id="playFromBtn" value="play(5)">
<input type="button" id="reverseFromBtn" value="reverse(1)">
<input type="button" id="seekBtn" value="seek(3)"><br/>
<input type="button" id="timeScaleSlowBtn" value="timeScale(0.5)">
<input type="button" id="timeScaleNormalBtn" value="timeScale(1)">
<input type="button" id="timeScaleFastBtn" value="timeScale(2)">
<input type="button" id="rest
CSS
body{
background-color:#000;
}
#demo {
width: 692px;
height: 60px;
background-color: #333;
padding: 8px;
}
#logo {
position: relative;
width: 60px;
height: 60px;
background: url(https://vignette2.wikia.nocookie.net/kungfupanda/images/3/39/Bao.jpg) no-repeat;
}
JavaScript
window.onload = function() {
var logo = document.getElementById("logo"),
playBtn = document.getElementById("playBtn"),
pauseBtn = document.getElementById("pauseBtn"),
resumeBtn = document.getElementById("resumeBtn"),
reverseBtn = document.getElementById("reverseBtn"),
playFromBtn = document.getElementById("playFromBtn"),
reverseFromBtn = document.getElementById("reverseFromBtn"),
seekBtn = document.getElementById("seekBtn"),
timeScaleSlowBtn = document.getElementById("timeScaleSlowBtn"),
timeScaleNormalBtn = document.getElementById("timeScaleNormalBtn"),
timeScaleFastBtn = document.getElementById("timeScaleFastBtn"),
tween = TweenLite.to(logo, 6, {left:"632px", ease:Linear.easeNone});
playBtn.onclick = function() {
//Play the tween forward from the current position.
//If tween is complete, play() will have no effect
tween.play();
};
pauseBtn.onclick = function() {
tween.pause();
};
resumeBtn.onclick = function() {
//Resume playback in current direction.
tween.resume();
};
reverseBtn.onclick = function() {
tween.reverse();
};
playFromBtn.onclick = function() {
//Play from a sepcified time (in seconds).
tween.play(5);
};
reverseFromBtn.onclick = function() {
//Reverse from a specified time (in seconds).
tween.reverse(1);
};
seekBtn.onclick = function() {
//Jump to specificied time (in seconds) without affecting
//whether or not the tween is paused or reversed.
tween.seek(3);
};
timeScaleSlowBtn.onclick = function() {
//timescale of 0.5 will make the tween play at half-speed (slower).
//Tween will take 12 seconds to complete (normal duration is 6 seconds).
tween.timeScale(0.5);
};
timeScaleNormalBtn.onclick = function() {
//timescale of 1 will make tween...