JSFiddle - React, Tailwind, and code Playground

by andikas212

HTML

<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/latest/TweenMax.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/latest/TweenLite.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/latest/plugins/CSSPlugin.min.js"></script>
<div id="demo">
    <div id="logo"></div>
</div>
<input type="button" id="playBtn" value="play()">
<input type="button" id="pauseBtn" value="pause()">
<input type="button" id="resumeBtn" value="resume()">
<input type="button" id="reverseBtn" value="reverse()">
<input type="button" id="playFromBtn" value="play(5)">
<input type="button" id="reverseFromBtn" value="reverse(1)">
<input type="button" id="seekBtn" value="seek(3)"><br/>
<input type="button" id="timeScaleSlowBtn" value="timeScale(0.5)">
<input type="button" id="timeScaleNormalBtn" value="timeScale(1)">
<input type="button" id="timeScaleFastBtn" value="timeScale(2)">
 
<input type="button" id="rest

CSS

body{
    background-color:#000;
}
#demo {
    width: 692px;
    height: 60px;
    background-color: #333;
    padding: 8px;
}
#logo {
    position: relative;
    width: 60px;
    height: 60px;
    background: url(https://vignette2.wikia.nocookie.net/kungfupanda/images/3/39/Bao.jpg) no-repeat;
}

JavaScript

window.onload = function() {
    var logo = document.getElementById("logo"),
        playBtn = document.getElementById("playBtn"),
        pauseBtn = document.getElementById("pauseBtn"),
        resumeBtn = document.getElementById("resumeBtn"),
        reverseBtn = document.getElementById("reverseBtn"),
        playFromBtn = document.getElementById("playFromBtn"),
        reverseFromBtn = document.getElementById("reverseFromBtn"),
        seekBtn = document.getElementById("seekBtn"),
        timeScaleSlowBtn = document.getElementById("timeScaleSlowBtn"),
        timeScaleNormalBtn = document.getElementById("timeScaleNormalBtn"),
        timeScaleFastBtn = document.getElementById("timeScaleFastBtn"),
        tween = TweenLite.to(logo, 6, {left:"632px", ease:Linear.easeNone});
         
    playBtn.onclick = function() {
        //Play the tween forward from the current position.
        //If tween is complete, play() will have no effect
        tween.play();
    };
    pauseBtn.onclick = function() {
        tween.pause();
    };
    resumeBtn.onclick = function() {
        //Resume playback in current direction.
        tween.resume();
    };
    reverseBtn.onclick = function() {
        tween.reverse();
    };
    playFromBtn.onclick = function() {
        //Play from a sepcified time (in seconds).
        tween.play(5);
    };
    reverseFromBtn.onclick = function() {
        //Reverse from a specified time (in seconds).
        tween.reverse(1);
    };
    seekBtn.onclick = function() {
        //Jump to specificied time (in seconds) without affecting
        //whether or not the tween is paused or reversed.
        tween.seek(3);
    };
    timeScaleSlowBtn.onclick = function() {
        //timescale of 0.5 will make the tween play at half-speed (slower).
        //Tween will take 12 seconds to complete (normal duration is 6 seconds).
        tween.timeScale(0.5);
    };
    timeScaleNormalBtn.onclick = function() {
        //timescale of 1 will make tween...