Flot vertical crosshair with tooltips
by andig2
HTML
<script src="http://www.flotcharts.org/flot/jquery.flot.js"></script>
<script src="http://www.flotcharts.org/flot/jquery.flot.crosshair.js"></script>
<div class="demo-container">
<div id="placeholder" class="demo-placeholder"></div>
</div>
CSS
.demo-placeholder {
width: 100%;
height: 100%;
font-size: 14px;
line-height: 1.2em;
}
.demo-container {
box-sizing: border-box;
width: 600px;
height: 400px;
padding: 20px 15px 15px 15px;
margin: 15px auto 30px auto;
border: 1px solid #ddd;
background: #fff;
background: linear-gradient(#f6f6f6 0, #fff 50px);
background: -o-linear-gradient(#f6f6f6 0, #fff 50px);
background: -ms-linear-gradient(#f6f6f6 0, #fff 50px);
background: -moz-linear-gradient(#f6f6f6 0, #fff 50px);
background: -webkit-linear-gradient(#f6f6f6 0, #fff 50px);
box-shadow: 0 3px 10px rgba(0, 0, 0, 0.15);
-o-box-shadow: 0 3px 10px rgba(0, 0, 0, 0.1);
-ms-box-shadow: 0 3px 10px rgba(0, 0, 0, 0.1);
-moz-box-shadow: 0 3px 10px rgba(0, 0, 0, 0.1);
-webkit-box-shadow: 0 3px 10px rgba(0, 0, 0, 0.1);
}
JavaScript
$(function () {
var sin = [];
for (var i = 0; i < 14; i += 0.5) {
sin.push([i, Math.sin(i)]);
}
plot = $.plot("#placeholder", [{ data: sin, color: "rgb(162,48,22)"}], {
series: {
lines: {
show: true
},
points: {
show: true
}
},
crosshair: {
mode: "x"
},
grid: {
hoverable: true,
autoHighlight: false
},
yaxis: {
min: -1.2,
max: 1.2
}
});
var canvas = $(".flot-overlay")[0];
var ctx = canvas.getContext("2d");
$("<div id='tooltip'></div>").css({
position: "absolute",
display: "none",
}).appendTo("body");
var updateTooltipTimeout = null;
var latestPosition = null;
function update() {
updateTooltipTimeout = null;
var pos = latestPosition;
var i, j, dataset = plot.getData();
for (i = 0; i < dataset.length; ++i) {
var series = dataset[i];
// Find the nearest points, x-wise
for (j = 0; j < series.data.length; ++j) {
if (series.data[j][0] > pos.x) {
break;
}
}
// Now Interpolate
var y,
p1 = series.data[j - 1],
p2 = series.data[j];
if (p1 == null) {
y = p2[1];
} else if (p2 == null) {
y = p1[1];
} else {
y = p1[1] + (p2[1] - p1[1]) * (pos.x - p1[0]) / (p2[0] - p1[0]);
}
var o = plot.pointOffset({
x: pos.x,
y: y
});
updateTooltip(o.left, o.top,
"x: " + pos.x.toFixed(2) + " y: " + y.toFixed(2));
// plotPoint(o.left, o.top, 5, "rgb(153,180,125)", "circle");
}
}
function updateTooltip(x, y, contents) {
...