Cursor Trail (90s)
by Angelica
HTML
<div class="info">
<b><a href="https://github.com/tholman/90s-cursor-effects" target="_blank">90's cursor effects collection</a></b><br>
- Emoji Cursor
</div>
JavaScript
/*!
* Emoji Cursor.js
* - 90's cursors collection
* -- https://github.com/tholman/90s-cursor-effects
* -- https://codepen.io/tholman/full/rxJpdQ
*/
(function emojiCursor() {
var possibleEmoji = ["🧁", "🌈", "🦋"]
var width = window.innerWidth;
var height = window.innerHeight;
var cursor = {x: width/2, y: width/2};
var particles = [];
function init() {
bindEvents();
loop();
}
// Bind events that are needed
function bindEvents() {
document.addEventListener('mousemove', onMouseMove);
document.addEventListener('touchmove', onTouchMove);
document.addEventListener('touchstart', onTouchMove);
window.addEventListener('resize', onWindowResize);
}
function onWindowResize(e) {
width = window.innerWidth;
height = window.innerHeight;
}
function onTouchMove(e) {
if( e.touches.length > 0 ) {
for( var i = 0; i < e.touches.length; i++ ) {
addParticle( e.touches[i].clientX, e.touches[i].clientY, possibleEmoji[Math.floor(Math.random()*possibleEmoji.length)]);
}
}
}
function onMouseMove(e) {
cursor.x = e.clientX;
cursor.y = e.clientY;
addParticle( cursor.x, cursor.y, possibleEmoji[Math.floor(Math.random()*possibleEmoji.length)]);
}
function addParticle(x, y, character) {
var particle = new Particle();
particle.init(x, y, character);
particles.push(particle);
}
function updateParticles() {
// Updated
for( var i = 0; i < particles.length; i++ ) {
particles[i].update();
}
// Remove dead particles
for( var i = particles.length -1; i >= 0; i-- ) {
if( particles[i].lifeSpan < 0 ) {
particles[i].die();
particles.splice(i, 1);
}
}
}
function loop() {
requestAnimationFrame(loop);
updateParticles();
}
/**
* Particles
*/
function Particle() {
this.lifeSpan = 80; //ms
this.initialStyles ={
"position": "absolute",
...