// d3.js drop shadow example
// put together by http://charlbotha.com/
var items = [
{x : 50, y : 10},
{x : 100, y: 170},
{x : 320, y: 70}
];
// we can increase this, everything will scale up with us
var w=960,h=500,
svg=d3.select("#chart")
.append("svg")
.attr("width",w)
.attr("height",h);
// filter chain comes from:
// https://github.com/wbzyl/d3-notes/blob/master/hello-drop-shadow.html
// cpbotha added explanatory comments
// read more about SVG filter effects here: http://www.w3.org/TR/SVG/filters.html
// filters go in defs element
var defs = svg.append("defs");
// create filter with id #drop-shadow
// height=130% so that the shadow is not clipped
var filter = defs.append("filter")
.attr("id", "drop-shadow")
.attr("height", "130%");
// SourceAlpha refers to opacity of graphic that this filter will be applied to
// convolve that with a Gaussian with standard deviation 3 and store result
// in blur
filter.append("feGaussianBlur")
.attr("in", "SourceAlpha")
.attr("stdDeviation", 5)
.attr("result", "blur");
// translate output of Gaussian blur to the right and downwards with 2px
// store result in offsetBlur
filter.append("feOffset")
.attr("in", "blur")
.attr("dx", 5)
.attr("dy", 5)
.attr("result", "offsetBlur");
// overlay original SourceGraphic over translated blurred opacity by using
// feMerge filter. Order of specifying inputs is important!
var feMerge = filter.append("feMerge");
feMerge.append("feMergeNode")
.attr("in", "offsetBlur")
feMerge.append("feMergeNode")
.attr("in", "SourceGraphic");
// for each rendered node, apply #drop-shadow filter
var item = svg.selectAll("rect")
.data(items)
.enter().append("rect")
.attr("width", 170)
.attr("height", 100)
.attr("fill", "steelblue")
.attr("stroke-width", 2)
.style("filter", "url(#drop-shadow)")
.attr("transform", function(d) { return "translate(" + d.x + "," + d.y + ")"; });
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