JSFiddle - React, Tailwind, and code Playground

by amitaviv99

JavaScript

Ext.onReady(function () {
   
    window.generateData = function(n, floor){
        var data = [],
            p = (Math.random() *  11) + 1,
            i;
            
        floor = (!floor && floor !== 0)? 20 : floor;
        
        for (i = 0; i < (n || 12); i++) {
            data.push({
                name: Ext.Date.monthNames[i % 12],
                data1: Math.floor(Math.max((Math.random() * 100), floor)),
                data2: Math.floor(Math.max((Math.random() * 100), floor)),
                data3: Math.floor(Math.max((Math.random() * 100), floor)),
                data4: Math.floor(Math.max((Math.random() * 100), floor)),
                data5: Math.floor(Math.max((Math.random() * 100), floor)),
                data6: Math.floor(Math.max((Math.random() * 100), floor)),
                data7: Math.floor(Math.max((Math.random() * 100), floor)),
                data8: Math.floor(Math.max((Math.random() * 100), floor)),
                data9: Math.floor(Math.max((Math.random() * 100), floor))
            });
        }
        return data;
    };
    
    window.generateDataNegative = function(n, floor){
        var data = [],
            p = (Math.random() *  11) + 1,
            i;
            
        floor = (!floor && floor !== 0)? 20 : floor;
            
        for (i = 0; i < (n || 12); i++) {
            data.push({
                name: Ext.Date.monthNames[i % 12],
                data1: Math.floor(((Math.random() - 0.5) * 100), floor),
                data2: Math.floor(((Math.random() - 0.5) * 100), floor),
                data3: Math.floor(((Math.random() - 0.5) * 100), floor),
                data4: Math.floor(((Math.random() - 0.5) * 100), floor),
                data5: Math.floor(((Math.random() - 0.5) * 100), floor),
                data6: Math.floor(((Math.random() - 0.5) * 100), floor),
                data7: Math.floor(((Math.random() - 0.5) * 100), floor),
                data8: Math.floor(((Math.random() - 0.5) * 100), floor),
...