JSFiddle - React, Tailwind, and code Playground
HTML
<script>
function canvas(e)
{
x = e.clientX;
//alert(x)
y = e.clientY;
//alert(y)
var c = document.getElementById("first");
var cxt = c.getContext("2d");
cxt.moveTo(50,50);
cxt.lineTo(x,y);
cxt.stroke();
var a;
dx = x-50;
dy = y-50;
a = Math.sqrt(dx*dx+dy*dy);//3d animate
//alert(a);
}
</script>
<body style="margin:0px;">
<canvas id="first" width="500" height="500" onmousemove="canvas(event)"></canvas>
</body>