JSFiddle - React, Tailwind, and code Playground
by aldomatic
HTML
<script src="http://mrdoob.github.com/three.js/build/Three.js"></script>
<!DOCTYPE html>
<html>
<head>
</head>
<body></body>
JavaScript
var renderer = new THREE.WebGLRenderer();
renderer.setSize( 600, 200 );
document.body.appendChild( renderer.domElement );
var scene = new THREE.Scene();
var camera = new THREE.Camera(
35, // Field of view
800 / 400, // Aspect ratio
.1, // Near
10000 // Far
);
camera.position.set( -5, 10, 15 );
var cube = new THREE.Mesh(
new THREE.CubeGeometry( 5, 5, 5 ),
new THREE.MeshLambertMaterial( { color: 0xFF0000 } )
);
scene.addChild( cube );
var light = new THREE.PointLight( 0xFFFF00 );
light.position.set( 10, 0, 10 );
scene.addLight( light );
renderer.render(scene, camera);