CGhw2 helper 0
Opening box
by ak532892
HTML
<div id="info">Homework 2
<br>
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r74/three.min.js"></script>
<script src="https://dl.dropboxusercontent.com/u/3587259/Code/Threejs/OrbitControls.js">
</script>
<script src="//cdnjs.cloudflare.com/ajax/libs/dat-gui/0.5/dat.gui.min.js"></script>
CSS
#info {
position: absolute;
top: 0px;
width: 100%;
padding: 10px;
text-align: center;
color: #ffff00
}
#gui {
position: absolute;
top: 50px;
right: 10px;
height: 500px;
//text-align: center;
}
body {
overflow: hidden;
}
JavaScript
var camera, scene, renderer;
var controls;
var torsoYFrame, torsoXFrame, headXFrame, headYFrame, handLXFrame, handLYFrame,
handRXFrame, handRYFrame,
skirtFrontFrame, skirtRearFrame, skirtLeftFrame, skirtRightFrame,
footLXFrame, footLYFrame, footRXFrame, footRYFrame;
var angle = 0;
var gcontrols; // for dat-GUI
var controls; // for orbitControls
init();
animate();
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.z = 400;
scene.add(camera);
var gridXZ = new THREE.GridHelper(100, 10);
gridXZ.setColors(new THREE.Color(0xff00ff), new THREE.Color(0xffffff));
scene.add(gridXZ);
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x888888);
controls = new THREE.OrbitControls(camera, renderer.domElement);
var light = new THREE.PointLight(0xffffff, 1);
light.position.set(150, 150, 150);
scene.add(light);
var amblight = new THREE.AmbientLight(0x404040); // soft white light
scene.add(amblight);
document.body.appendChild(renderer.domElement);
window.addEventListener('resize', onWindowResize, false);
///////////////////////////////////////////////////////////////
var headY = 34.5, torsoX = 27, torsoY = 31.5, footY = 30;
var head = makeBoxHead(52.5, headY, 37.5, 0x884400);
//first, 以旋轉的圓心為中心設新座標
head.position.y = headY/2;
headXFrame = makeLinkHead(head, headY, torsoX, torsoY, footY);
headYFrame = new THREE.Object3D();
headYFrame.add(headXFrame);
scene.add(headYFrame);
var torsoZ = 27;
var torso = makeBoxTorso(torsoX, torsoY, torsoZ, 0x008844);
torso.position.y = torsoY/2;
torsoXFrame = makeLinkTorso(torso, headY, torsoX, footY);
torsoYFrame = new THREE.Object3D();
torsoYFrame.add(torsoXFrame);
scene.add(torsoYFrame);
//scene.add(torsoYFrame);
var footX = 10.5, footZ = 24, footColor = 0xc2a57d;
var footL = makeBox(footX, footY, footZ,...