JSFiddle - React, Tailwind, and code Playground
by Anand Rathod
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.7.11/fabric.min.js"></script>
<canvas id="canvas" width="400" height="400" style="border:solid 1px #000"></canvas>
<br/>
<button type="button" id="undo" >Undo</button>
<button type="button" id="redo" disabled>Redo</button>
JavaScript
var canvasDemo = (function(){
var _canvasObject = new fabric.Canvas('canvas',{backgroundColor : "#f5deb3"});
var _config = {
canvasState : [],
currentStateIndex : -1,
undoStatus : false,
redoStatus : false,
undoFinishedStatus : 1,
redoFinishedStatus : 1,
undoButton : document.getElementById('undo'),
redoButton : document.getElementById('redo'),
};
_canvasObject.on(
'object:modified', function(){
updateCanvasState();
}
);
_canvasObject.on(
'object:added', function(){
updateCanvasState();
}
);
var addObject = function(){
var rect = new fabric.Rect({
left : 100,
top : 100,
fill : 'red',
width : 200,
height : 200
});
_canvasObject.add(rect);
_canvasObject.setActiveObject(rect);
_canvasObject.renderAll();
}
var updateCanvasState = function() {
if((_config.undoStatus == false && _config.redoStatus == false)){
var jsonData = _canvasObject.toJSON();
var canvasAsJson = JSON.stringify(jsonData);
if(_config.currentStateIndex < _config.canvasState.length-1){
var indexToBeInserted = _config.currentStateIndex+1;
_config.canvasState[indexToBeInserted] = canvasAsJson;
var numberOfElementsToRetain = indexToBeInserted+1;
_config.canvasState = _config.canvasState.splice(0,numberOfElementsToRetain);
}else{
_config.canvasState.push(canvasAsJson);
}
_config.currentStateIndex = _config.canvasState.length-1;
if((_config.currentStateIndex == _config.canvasState.length-1) && _config.currentStateIndex != -1){
_config.redoButton.disabled= "disabled";
}
}
}
var undo = function() {
if(_config.undoFinishedStatus){
if(_config.currentStateIndex == -1){
_config.undoStatus = false;
}
else{
if (_config.canvasState.length >= 1) {
_config.undoFinishedStatus = 0;
...