Graphics Jitter - Pixi.js v4

I am trying to figure out how to remove jitter, and the weird position offset between the lines and the displacementSprite.

HTML

<script src="https://cdnjs.cloudflare.com/ajax/libs/pixi.js/4.0.0/pixi.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/1.18.2/TweenLite.min.js"></script>

JavaScript

var PixiAnimation = function() {
	this.renderer = PIXI.autoDetectRenderer(
	    1024,
	    1024 / 16 * 9,
	    {
	    	backgroundColor: 0x000000
	    }
	);

	document.body.appendChild(this.renderer.view);

	this.mousePosition = this.renderer.plugins.interaction.mouse.global;
	this.stageMargin = 30;
	this.stageWidth = this.renderer.width;
	this.stageHeight = this.renderer.height;
}

PixiAnimation.prototype = {
	stage: new PIXI.Container(),

	lineContainer: new PIXI.Container(),
    thicknessNum: 4,

    displacementSprite: PIXI.Sprite.fromImage('https://09f63dafcdb7911ba503-dc24ba52ac1cde84627306eeec6ba986.ssl.cf3.rackcdn.com/tile.jpg'),
    displacementFilter: null,

    mouseSpeed: 0,
    mouseObject: null,
    stageSpeed: new PIXI.Point(),

    lines: [
        {
            speed: 10.3,
            color: 0xffffff,
            thickness: 1.2,
            tracker: new PIXI.Point(),
            currentDrawPoint: new PIXI.Point(),
            lastDrawPoint: new PIXI.Point(),
            points: [],
            graphic: new PIXI.Graphics()
        }, {
            speed: 11,
            color: 0xe3e3e3,
            thickness: 1.0,
            tracker: new PIXI.Point(),
            currentDrawPoint: new PIXI.Point(),
            lastDrawPoint: new PIXI.Point(),
            points: [],
            graphic: new PIXI.Graphics()
        }, {
            speed: 11.7,
            color: 0xffffff,
            thickness: 1.2,
            tracker: new PIXI.Point(),
            currentDrawPoint: new PIXI.Point(),
            lastDrawPoint: new PIXI.Point(),
            points: [],
            graphic: new PIXI.Graphics()
        }
    ],

	init: function() {
        this.displacementSprite.texture.baseTexture.wrapMode = PIXI.WRAP_MODES.REPEAT;
        this.displacementFilter = new PIXI.filters.DisplacementFilter(this.displacementSprite, 100);

		this.mouseObject = this.lines[0].tracker;
        for(var i = 0, len = this.lines.length; i < len; i++) {
           ...