JSFiddle - React, Tailwind, and code Playground

by Serge Zahharenko

HTML

<div id="shape"></div>
<script>drawShape();</script>

CSS

#shape {
width:500px;
height:600px;    
    background: #efefef;
}

JavaScript

function drawShape(){
    
  // get the canvas element using the DOM
  var canvas = $('#shape');

  // Make sure we don't execute when canvas isn't supported
  if (canvas.getContext){

    // use getContext to use the canvas for drawing
    var ctx = canvas.getContext('2d');

    // Draw shapes
    ctx.beginPath();
    ctx.moveTo(75,25);
    ctx.quadraticCurveTo(25,25,25,62.5);
    ctx.quadraticCurveTo(25,100,50,100);
    ctx.quadraticCurveTo(50,120,30,125);
    ctx.quadraticCurveTo(60,120,65,100);
    ctx.quadraticCurveTo(125,100,125,62.5);
    ctx.quadraticCurveTo(125,25,75,25);
    ctx.stroke();
  } else {
    alert('You need Safari or Firefox 1.5+ to see this demo.');
}