JSFiddle - React, Tailwind, and code Playground
by acbabis
HTML
<canvas width="300" height="300"></canvas>
JavaScript
var canvas = document.querySelector('canvas');
var canvasWidth = canvas.clientWidth;
var canvasHeight = canvas.clientHeight;
var maxLineLength = canvasWidth / 3;
var context = canvas.getContext('2d');
context.translate(canvasWidth / 2, canvasHeight / 2);
for(var i = 0; i < Math.PI * 2; i += .001) {
var distance = getUnitLength(i) * maxLineLength;
var x = distance * Math.cos(i);
var y = distance * Math.sin(i);
context.beginPath();
context.moveTo(0, 0);
context.lineTo(x, y);
context.stroke();
context.closePath();
}
function getUnitLength(theta) {
var dx = (1 - Math.cos(theta));
var dy = Math.sin(theta);
return Math.sqrt(dx * dx + dy * dy) / 2;
}