JSFiddle - React, Tailwind, and code Playground

by Abhishek Nandgaonkar

HTML

<script src="https://www.jsdelivr.com/package/npm/mxgraph"></script>
<!--
  Copyright (c) 2006-2013, JGraph Ltd
-->
<html>
<head>
	<title>Export example for mxGraph</title>

	<!-- Sets the basepath for the library if not in same directory -->
	<script type="text/javascript">
		mxBasePath = '/mxgraph/javascript/src';
	</script>

	<!-- Loads and initializes the library -->
	<script type="text/javascript" src="/mxgraph/javascript/src/js/mxClient.js"></script>

	<!-- Example code -->
	<script type="text/javascript">
		// Program starts here. Creates a sample graph in the
		// DOM node with the specified ID. This function is invoked
		// from the onLoad event handler of the document (see below).
		function main(container)
		{
			// Checks if the browser is supported
			if (!mxClient.isBrowserSupported())
			{
				// Displays an error message if the browser is not supported.
				mxUtils.error('Browser is not supported!', 200, false);
			}
			else
			{
				// Disables the built-in context menu
				mxEvent.disableContextMenu(container);
				
				// Creates the graph inside the given container
				var graph = new mxGraph(container);

				// Enables rubberband selection
				new mxRubberband(graph);
				
				// Gets the default parent for inserting new cells. This
				// is normally the first child of the root (ie. layer 0).
				var parent = graph.getDefaultParent();
								
				// Adds cells to the model in a single step
				graph.getModel().beginUpdate();
				try
				{
					var v1 = graph.insertVertex(parent, null, 'Hello,', 20, 20, 80, 30);
					var v2 = graph.insertVertex(parent, null, 'World!', 200, 150, 80, 30);
					var e1 = graph.insertEdge(parent, null, '', v1, v2);
				}
				finally
				{
					// Updates the display
					graph.getModel().endUpdate();
				}
				
				// Exporting to SVG using EchoServlet
				document.body.appendChild(mxUtils.button('Export SVG', function()
				{
					var background = '#ffffff';
					var scale = 1;
					var border =...