Phaser Easing Test
HTML
<script src="//cdnjs.cloudflare.com/ajax/libs/phaser/2.0.4/phaser.min.js"></script>
<div id="phaser-example"></div>
JavaScript
var leftG;
var rightG;
var scale;
var game = new Phaser.Game(300, 300, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update });
function preload() {}
function create() {
rightG = graphic(150, 150, 100);
// Tween points not
game.add.tween(rightG.currentPath.points).to({4: 0, 5:0}, 2500, Phaser.Easing.Linear.None, true);
}
function update() {
//transRot();
}
function transRot() {
}
function graphic(x, y, s) {
var graphics = game.add.graphics(x, y);
graphics.beginFill(0xFF3300);
graphics.moveTo(1,0);
graphics.lineTo(0,1);
graphics.lineTo(1,1);
graphics.endFill();
graphics.scale.setTo(s, s);
return graphics;
}