Phaser Easing Test

HTML

<script src="//cdnjs.cloudflare.com/ajax/libs/phaser/2.0.4/phaser.min.js"></script>
<div id="phaser-example"></div>

JavaScript

var leftG;
var rightG;
var scale;
var game = new Phaser.Game(300, 300, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update });

function preload() {}

function create() {
		rightG = graphic(150, 150, 100);
    // Tween points not 
    game.add.tween(rightG.currentPath.points).to({4: 0, 5:0}, 2500, Phaser.Easing.Linear.None, true);
}

function update() {
		//transRot();
}

function transRot() {
		
}

function graphic(x, y, s) {
		var graphics = game.add.graphics(x, y);

		graphics.beginFill(0xFF3300);
		graphics.moveTo(1,0);
		graphics.lineTo(0,1);
    graphics.lineTo(1,1);
		graphics.endFill();
    graphics.scale.setTo(s, s);
    
    return graphics;
}