JSFiddle - React, Tailwind, and code Playground
HTML
<script src="http://localhost:8000/newton.js"></script>
<script src="http://hunterloftis.github.io/newton/current/newton.min.js"></script>
<canvas id="display" width="400" height="400"></canvas>
CSS
html {
margin: 0;
padding: 0;
}
body {
text-align: left;
font-size: 12px;
padding: 0;
margin: 0;
}
#display {
display: block;
border: solid 1px #ccc;
margin: 0;
background: #000;
}
a {
text-decoration: none;
color: #2badad;
}
JavaScript
var display = document.getElementById('display');
var renderer = Newton.GLRenderer(display);
var sim = Newton.Simulator({
solve: [ Newton.PinConstraint, Newton.BoxConstraint, Newton.RopeConstraint ]
});
var gravity = Newton.LinearForce(7, Math.PI * 1.5);
var container = Newton.BoxConstraint(0, 0, 500, 400);
var prev, current;
// build a string to dangle
for (var i = 0; i < 250; i++) {
// add a particle to the string
current = sim.add(Newton.Particle(200 + i * 10, 100));
// a PinConstraint pins the first Particle in place
if (!prev) sim.add(Newton.PinConstraint(current));
// a RopeConstraint attaches subsequent particles to the previous particle
else sim.add(Newton.RopeConstraint(prev, current));
prev = current;
}
renderer.render(sim);
sim.add(gravity);
sim.add(container);
sim.start();