JSFiddle - React, Tailwind, and code Playground
by Znarkus
HTML
<canvas id="canvas"></canvas>
JavaScript
var canvas = document.getElementById("canvas");
var w = 1000;
var h = 1000;
canvas.width = w;
canvas.height = h;
var ctxt = canvas.getContext("2d");
var imData = ctxt.getImageData(0, 0, w, h);
var data = imData.data;
for(var i = 0; i < data.length; i++)
{
data[i] = parseInt(Math.random()*255);
}
ctxt.putImageData(imData, 0, 0);