HW1

by YouTingKuo

HTML

<div id="info">Homework 1
  <br/> <br/>
  <button id="toggle" style="width:20%">Toggle Turn</button>
  <button id="analog" style="width:20%">Analog</button>
  <button id="quartz" style="width:20%">Quartz</button>
  <button id="sector" style="width:20%">Sector</button>
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r70/three.min.js"></script>
<script src="https://dl.dropboxusercontent.com/u/3587259/Code/Threejs/OrbitControls.js"></script>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>

CSS

#info {
  position: absolute;
  top: 2%;
  width: 100%;
  padding: 10px;
  text-align: center;
  color: #ffff00
}

body {
  overflow: hidden;
}

JavaScript

var scene, renderer, camera;
var controls;
var angle = 0, turn = false, style = 1;
var useAngle = 0;
var clock = new THREE.Clock(false);
var sectors = new THREE.Object3D();
var hand = new THREE.Object3D();
var sect;

init();
animate();

$("#toggle").click(function() {
  turn = !turn;
  if (turn == false) {
  	clock.stop();
  } else if (turn == true) {
  	clock.start();
  }
});

$("#analog").click(function() {
	//$("#analog").text("My NEW Text");
  style = 1;
});

$("#quartz").click(function() {
  style = 2;
});

$("#sector").click(function() {
  style = 3;
});

function init() {
  scene = new THREE.Scene();
  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x888888);
  document.body.appendChild(renderer.domElement);

  camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  camera.position.z = 500;
  controls = new THREE.OrbitControls(camera, renderer.domElement);
  
  THREE.ImageUtils.crossOrigin = '';
    var texture = THREE.ImageUtils.loadTexture('http://i.imgur.com/IzrJlRi.jpg');
  
  var centerGeometry = new THREE.CircleGeometry(3, 32);
  var material = new THREE.MeshBasicMaterial({map: texture});
  var center = new THREE.Mesh(centerGeometry, new THREE.MeshBasicMaterial({
      color: 0x000000
    }));
  center.position.z = 1;
  scene.add(center);

  var circleGeometry = new THREE.CircleGeometry(120, 32);
  
  var circle = new THREE.Mesh( circleGeometry, material );
  circle.position.z = 0.05;
  scene.add(circle);
  
  circleGeometry = new THREE.CircleGeometry(140, 32);
  texture = THREE.ImageUtils.loadTexture('http://i.imgur.com/MWc8rs6.jpg');
  material = new THREE.MeshBasicMaterial({
  	map: texture, side:THREE.DoubleSide});
  var woodCircle = new THREE.Mesh( circleGeometry, material );
  scene.add(woodCircle);
  
  
  texture = THREE.ImageUtils.loadTexture('http://i.imgur.com/6HnlxJn.jpg');
  var planeGeometry = new THREE.PlaneBufferGeometry(5,...