HW3_ver2
by YouTingKuo
HTML
<div id="info">HW3
<br/>上下左右操作</div>
<div id="birdsEyeView" ></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r70/three.min.js"></script>
<script src="https://dl.dropboxusercontent.com/u/3587259/Code/Threejs/OrbitControls.js"></script>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>
<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>
CSS
#info {
position: absolute;
top: 2%;
width: 100%;
padding: 10px;
text-align: center;
color: #ffff00
}
body {
overflow: hidden;
}
#birdsEyeView {
position: absolute;
top : 2%;
left : 72.5%;
bottom: 69.5%;
right : 0px;
text-align: center;
}
JavaScript
var scene, renderer, camera;
var controls;
var car = new THREE.Object3D();
var frontWheel = new THREE.Object3D();
var leftRearWheel = new THREE.Object3D();
var rightRearWheel = new THREE.Object3D();
var keyboard = new KeyboardState();
var theta = 0.001;
var C, RC;
var clock = new THREE.Clock();
var obstacle1, obstacle2;
init();
animate();
function init() {
scene = new THREE.Scene();
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x888888);
document.body.appendChild(renderer.domElement);
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.set(-200, 100, 0);
controls = new THREE.OrbitControls(camera, renderer.domElement);
birdCamera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
birdCamera.position.set(-10, 400, 0);
birdControls = new THREE.OrbitControls(birdCamera, renderer.domElement);
document.getElementById("birdsEyeView").style.border = "thin solid white";
var light = new THREE.HemisphereLight(0xffffff, 0x000000, 1);
light.position.set(0, 100, 0);
scene.add(light);
THREE.ImageUtils.crossOrigin = '';
texture = THREE.ImageUtils.loadTexture('http://i.imgur.com/8enBd95.png');
var materialArray = [];
materialArray.push(new THREE.MeshLambertMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/3NCDIex.png'),
transparent: true, side: THREE.DoubleSide}));
materialArray.push(new THREE.MeshLambertMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/2VPCxX8.png'),
transparent: true, side: THREE.DoubleSide}));
materialArray.push(new THREE.MeshLambertMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/qTj48LD.png'),
transparent: true, side: THREE.DoubleSide}));
materialArray.push(new THREE.MeshLambertMaterial({
map: THREE.ImageUtils.loadTexture('http://i.imgur.com/qTj48LD.png'),
transparent:...