HW3_ver2

by YouTingKuo

HTML

<div id="info">HW3
  <br/>上下左右操作</div>
<div id="birdsEyeView" ></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r70/three.min.js"></script>
<script src="https://dl.dropboxusercontent.com/u/3587259/Code/Threejs/OrbitControls.js"></script>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>
<script src="https://jyunming-chen.github.io/tutsplus/js/KeyboardState.js"></script>

CSS

#info {
  position: absolute;
  top: 2%;
  width: 100%;
  padding: 10px;
  text-align: center;
  color: #ffff00
}

body {
  overflow: hidden;
}

#birdsEyeView {
  position: absolute;
  top : 2%;
  left : 72.5%;
  bottom: 69.5%;
  right : 0px;
  text-align: center;
}

JavaScript

var scene, renderer, camera;
var controls;
var car = new THREE.Object3D();
var frontWheel = new THREE.Object3D();
var leftRearWheel = new THREE.Object3D();
var rightRearWheel = new THREE.Object3D();
var keyboard = new KeyboardState();
var theta = 0.001;
var C, RC;
var clock = new THREE.Clock();
var obstacle1, obstacle2;

init();
animate();

function init() {
  scene = new THREE.Scene();
  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x888888);
  document.body.appendChild(renderer.domElement);

  camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  camera.position.set(-200, 100, 0);
  controls = new THREE.OrbitControls(camera, renderer.domElement);
  
  birdCamera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  birdCamera.position.set(-10, 400, 0);
  birdControls = new THREE.OrbitControls(birdCamera, renderer.domElement);
	document.getElementById("birdsEyeView").style.border = "thin solid white";
  
  var light = new THREE.HemisphereLight(0xffffff, 0x000000, 1);
  light.position.set(0, 100, 0);
	scene.add(light);
  
	THREE.ImageUtils.crossOrigin = '';
  texture = THREE.ImageUtils.loadTexture('http://i.imgur.com/8enBd95.png');
	
  var materialArray = [];
  materialArray.push(new THREE.MeshLambertMaterial({
    map: THREE.ImageUtils.loadTexture('http://i.imgur.com/3NCDIex.png'),
    transparent: true, side: THREE.DoubleSide}));
  materialArray.push(new THREE.MeshLambertMaterial({
    map: THREE.ImageUtils.loadTexture('http://i.imgur.com/2VPCxX8.png'),
    transparent: true, side: THREE.DoubleSide}));
  materialArray.push(new THREE.MeshLambertMaterial({
    map: THREE.ImageUtils.loadTexture('http://i.imgur.com/qTj48LD.png'),
    transparent: true, side: THREE.DoubleSide}));
  materialArray.push(new THREE.MeshLambertMaterial({
    map: THREE.ImageUtils.loadTexture('http://i.imgur.com/qTj48LD.png'),
    transparent:...