JSFiddle - React, Tailwind, and code Playground
by Yoni Peleg
HTML
<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<title></title>
<script src="http://d3js.org/d3.v3.min.js" language="JavaScript"></script>
<script src="liquidFillGauge.js" language="JavaScript"></script>
<style>
.liquidFillGaugeText { font-family: Helvetica; font-weight: bold; }
</style>
</head>
<body>
<svg id="fillgauge1" width="97%" height="250"></svg>
<svg id="fillgauge2" width="19%" height="200"></svg>
<svg id="fillgauge3" width="19%" height="200"></svg>
<svg id="fillgauge4" width="19%" height="200"></svg>
<svg id="fillgauge5" width="19%" height="200"></svg>
<svg id="fillgauge6" width="19%" height="200"></svg>
<script language="JavaScript">
loadLiquidFillGauge("fillgauge1", 55);
var config1 = liquidFillGaugeDefaultSettings();
config1.circleColor = "#FF7777";
config1.textColor = "#FF4444";
config1.waveTextColor = "#FFAAAA";
config1.waveColor = "#FFDDDD";
config1.circleThickness = 0.2;
config1.textVertPosition = 0.2;
config1.waveAnimateTime = 1000;
loadLiquidFillGauge("fillgauge2", 28, config1);
var config2 = liquidFillGaugeDefaultSettings();
config2.circleColor = "#D4AB6A";
config2.textColor = "#553300";
config2.waveTextColor = "#805615";
config2.waveColor = "#AA7D39";
config2.circleThickness = 0.1;
config2.circleFillGap = 0.2;
config2.textVertPosition = 0.8;
config2.waveAnimateTime = 2000;
config2.waveHeight = 0.3;
config2.waveCount = 1;
loadLiquidFillGauge("fillgauge3", 60.1, config2);
var config3 = liquidFillGaugeDefaultSettings();
config3.textVertPosition = 0.8;
config3.waveAnimateTime = 5000;
config3.waveHeight = 0.15;
config3.waveAnimate = false;
config3.waveOffset = 0.25;
config3.valueCountUp = false;
config3.displayPercent = false;
loadLiquidFillGauge("fillgauge4", 50, config3);
var config4 = liquidFillGaugeDefaultSettings();
config4.circleThickness = 0.15;
...
JavaScript
/*!
* @license Open source under BSD 2-clause (http://choosealicense.com/licenses/bsd-2-clause/)
* Copyright (c) 2015, Curtis Bratton
* All rights reserved.
*/
function liquidFillGaugeDefaultSettings(){
return {
minValue: 0, // The gauge minimum value.
maxValue: 100, // The gauge maximum value.
circleThickness: 0.05, // The outer circle thickness as a percentage of it's radius.
circleFillGap: 0.05, // The size of the gap between the outer circle and wave circle as a percentage of the outer circles radius.
circleColor: "#178BCA", // The color of the outer circle.
waveHeight: 0.05, // The wave height as a percentage of the radius of the wave circle.
waveCount: 1, // The number of full waves per width of the wave circle.
waveRiseTime: 1000, // The amount of time in milliseconds for the wave to rise from 0 to it's final height.
waveAnimateTime: 18000, // The amount of time in milliseconds for a full wave to enter the wave circle.
waveRise: true, // Control if the wave should rise from 0 to it's full height, or start at it's full height.
waveHeightScaling: true, // Controls wave size scaling at low and high fill percentages. When true, wave height reaches it's maximum at 50% fill, and minimum at 0% and 100% fill. This helps to prevent the wave from making the wave circle from appear totally full or empty when near it's minimum or maximum fill.
waveAnimate: true, // Controls if the wave scrolls or is static.
waveColor: "#178BCA", // The color of the fill wave.
waveOffset: 0, // The amount to initially offset the wave. 0 = no offset. 1 = offset of one full wave.
textVertPosition: .5, // The height at which to display the percentage text withing the wave circle. 0 = bottom, 1 = top.
textSize: 1, // The relative height of the text to display in the wave circle. 1 = 50%
valueCountUp: true, // If true, the displayed value counts up...