JSFiddle - React, Tailwind, and code Playground

HTML

<div id="draggable" class="dragme">"Hello World!"</div>
<img src="https://lh4.googleusercontent.com/-8tqTFxi2ebU/Ufo4j_thf7I/AAAAAAAADFM/_ZBQctm9e8E/w270-h203-no/flower.jpg" alt="drag-and-drop image script" 
 title="drag-and-drop image script" class="dragme">

CSS

.dragme{
			position:relative;
			width: 270px;
			height: 203px;
			cursor: move;
		}
	#draggable {
			background-color: #ccc;
			border: 1px solid #000;
		}

JavaScript

function startDrag(e) {
				// determine event object
				if (!e) {
					var e = window.event;
				}
                if(e.preventDefault) e.preventDefault();

				// IE uses srcElement, others use target
				targ = e.target ? e.target : e.srcElement;

				if (targ.className != 'dragme') {return};
				// calculate event X, Y coordinates
					offsetX = e.clientX;
					offsetY = e.clientY;

				// assign default values for top and left properties
				if(!targ.style.left) { targ.style.left='0px'};
				if (!targ.style.top) { targ.style.top='0px'};

				// calculate integer values for top and left 
				// properties
				coordX = parseInt(targ.style.left);
				coordY = parseInt(targ.style.top);
				drag = true;

				// move div element
					document.onmousemove=dragDiv;
                return false;
				
			}
			function dragDiv(e) {
				if (!drag) {return};
				if (!e) { var e= window.event};
				// var targ=e.target?e.target:e.srcElement;
				// move div element
				targ.style.left=coordX+e.clientX-offsetX+'px';
				targ.style.top=coordY+e.clientY-offsetY+'px';
				return false;
			}
			function stopDrag() {
				drag=false;
			}
			window.onload = function() {
				document.onmousedown = startDrag;
				document.onmouseup = stopDrag;
			}