Random Connected Area - Fat
https://xcoder.in/2018/04/02/random-connected-area/#生成「胖胖的」区域
by XadillaX
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/fbbk-json/1.1.1/fjson.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.5/lodash.min.js"></script>
<input id="length" placeholder="宽高" />
<input id="need-area" placeholder="填充面积" />
<button id="gen">生成</button>
<br />
<canvas id="cvs"></canvas><br /><br />
<img style="display: none;" id="tile" src="http://xcoder-7niu.nbut.ac.cn/basictiles.png" />
CSS
body {
background: #20262E;
padding: 20px;
font-family: Helvetica;
}
#banner-message {
background: #fff;
border-radius: 4px;
padding: 20px;
font-size: 25px;
text-align: center;
transition: all 0.2s;
margin: 0 auto;
width: 300px;
}
button {
background: #0084ff;
border: none;
border-radius: 5px;
padding: 8px 14px;
font-size: 15px;
color: #fff;
}
#banner-message.alt {
background: #0084ff;
color: #fff;
margin-top: 40px;
width: 200px;
}
#banner-message.alt button {
background: #fff;
color: #000;
}
JavaScript
function random(max) {
return Math.round(Math.random() * max);
}
class Filler2 {
constructor(length, needArea) {
this.length = length;
this.needArea = needArea;
}
_getContiguous(frontier) {
return Filler2.DIRS.map(dir => ({
x: frontier.x + dir[0],
y: frontier.y + dir[1]
}));
}
fill() {
const mat = [];
for (let i = 0; i < this.length; i++) {
let row = [];
for (let j = 0; j < this.length; j++) row.push(".");
mat.push(row);
}
const start = {
x: random(this.length - 1),
y: random(this.length - 1)
};
mat[start.x][start.y] = "x";
let frontierCount = 1;
const frontiers = {
[`${start.x}:${start.y}`]: true
};
for (let i = 1; i < this.needArea; i++) {
// 取出一个边界
const randIdx = random(frontierCount - 1);
const frontier = Object.keys(frontiers)[randIdx].split(":").map(n => parseInt(n));
// _getContiguous 算出接壤坐标,filter 去除无用坐标
const newCoors = this._getContiguous({
x: frontier[0],
y: frontier[1]
}).filter(coor => {
if (coor.x < 0 || coor.y < 0 || coor.x >= this.length || coor.y >= this.length) return false;
if (mat[coor.x][coor.y] === "x") return false;
return true;
});
// 随机取一个坐标
const newCoor = newCoors[random(0, newCoors.length - 1)];
// 填充进去
mat[newCoor.x][newCoor.y] = "x";
// 获取接壤坐标
const contiguousOfNewCoor = this._getContiguous(newCoor).filter(coor => {
if (coor.x < 0 || coor.y < 0 || coor.x >= this.length || coor.y >= this.length) return false;
return true;
});
// 若有一个接壤点为空,就认为当前坐标是边界,若是边界则把当前坐标加入对象
if...