three.js ~ example ~ Mr.doob

2012-01-05 ~

CSS

body  {
    background-image: url("http://jpninfo.com/wp-content/uploads/2016/02/sakura-blossom.jpg");
    background-color: #cccccc;
}

JavaScript

var camera, scene, renderer, geometry, material, mesh;

init();
animate();

function init() {

    scene = new THREE.Scene();

    camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 10000);
    camera.position.z = 500;
    scene.add(camera);

    geometry = new THREE.CubeGeometry(200, 200, 200);
    material = new THREE.MeshNormalMaterial();

    mesh = new THREE.Mesh(geometry, material);
    scene.add(mesh);

    renderer = new THREE.CanvasRenderer();
   /* renderer.setSize(window.innerWidth, window.innerHeight);*/
   
		renderer.setSize(300, 300);
    /*renderer.setClearColor( 0xa9db8b );*/
 
    document.body.appendChild(renderer.domElement);

}

function animate() {

    requestAnimationFrame(animate);
    render();

}

function render() {

    mesh.rotation.x += 0.01;
    mesh.rotation.y += 0.02;

    renderer.render(scene, camera);

}