JSFiddle - React, Tailwind, and code Playground
by Vindexus
HTML
<input type="text" id="num" size="3" value="10" /><button id="go">Go</button>
<ul id="items">
</ul>
JavaScript
//{ongoing_bonus}
//{global_restriction} {ongoing_bonus}
//{targetted_ability} {ability_uses}
//{self_ability} {ability_uses}
//{against_bonus} {target}
//{global_restiction} {targetted_ability} {ability_uses}
//{global_restiction} {self_ability} {ability_uses}
//{global_restiction} {against_bonus} {target} {ability_uses}
var piece_lists = {};
function shuffle(o){
for(var j, x, i = o.length; i; j = Math.floor(Math.random() * i), x = o[--i], o[i] = o[j], o[j] = x);
return o;
}
function cfl(string) {
return string.charAt(0).toUpperCase() + string.slice(1);
}
function get_random_item(arr) {
return arr[Math.floor(Math.random() * arr.length)];
}
function get_random_piece(key) {
return get_random_item(piece_lists[key]);
}
var classes = ['Fighter', 'Bard', 'Wizard', 'Thief', 'Barbarian', 'Paladin', 'Ranger', 'Druid', 'Cleric'];
piece_lists['globalrestriction'] = [
'When the moon is full',
'When no one is watching',
'If your conscience is clear',
'When you are under a curse',
'When you are alone',
'When you are being hunted',
'When in a large crowd',
'When in the wilderness',
'When underground',
'When there are no witnesses',
'When in a large city',
'During the day',
'In the dead of night',
'When on a holy quest',
'When up to no good',
'When breaking the law',
'When you are bleeding',
'When you are at full HP'];
piece_lists['ongoingbonus'] = [
'you heal for {DICE} wound every day, even without rest',
'when you consume a ration roll+{STAT}. On a 7+ you gain the effects but do not mark off a usage',
'you deal +1 damage',
'you can move without making any sound',
'your attacks can damage and destroy armor',
'you can always sense when someone is close behind you',
'any hirelings in your employ have +1 Loyalty, no matter the quality of your leadership',
'you heal 1 HP whenever you kill something'];
piece_lists['targettedability'] =...