<canvas id="myCanvas" width="300" height="335" style="border:1px solid #c3c3c3; background: #96bf48">
Your browser does not support the canvas element.
</canvas>
CoffeeScript
colors =
'Open': '#58803f'
'In Progress': '#799965'
'WAITING FOR APPROVAL': '#7cc9ed'
'APPROVED': '#0000ff'
'WAITING FOR FEEDBACK': '#ffd351'
'ON HOLD': '#735C2C'
'TO CORRECT': '#ff0000'
'TESTED': '#00c800'
##735C2C
data =
F:
'OPEN': 24
'IN PROGRESS': 4
B:
'OPEN': 26
'IN PROGRESS': 8
CONFIG:
'OPEN': 8
'IN PROGRESS': 2
data = {
"B": {
"Open": "25",
"In Progress": "38"
},
"CONFIG": {
"Open": "1",
"In Progress": "1"
},
"DB": {
"Open": "6",
"In Progress": "12"
},
"ELABORATE": {
"Open": "2",
"In Progress": "3"
},
"F": {
"Open": "24",
"In Progress": "32"
},
"L!MS": {
"Open": "1",
"In Progress": "1"
},
"MIGRATION": {
"Open": "2",
"In Progress": "2"
},
"Performance": {
"Open": "4",
"In Progress": "4"
},
"RETEST": {
"Open": "13",
"In Progress": "28"
}
}
numberOfLabels =0
maxTotal = do (data) ->
mt = 0
total = undefined
numberOfLabels = 0
for label of data
if data.hasOwnProperty(label)
total = 0
numberOfLabels++
for status of data[label]
if data[label].hasOwnProperty(status)
total += parseInt(data[label][status],10)
mt = if mt < total then total else mt
mt
canvas = document.getElementById('myCanvas')
ctx = canvas.getContext('2d')
fm = 10
totalWidth = 300
totalHeight = 335
bm = 2
maxX = totalWidth - (3 * fm)
maxY = totalHeight - (3 * fm)
bw = Math.round(maxX / numberOfLabels)
stepUnit = undefined
drawAxis = ->
ctx.moveTo fm, fm
ctx.lineTo fm, totalHeight - fm
ctx.lineTo totalWidth - fm, totalHeight - fm
ctx.lineTo totalWidth - fm - 10, totalHeight - fm + 4
ctx.moveTo totalWidth - fm, totalHeight - fm
ctx.lineTo totalWidth - fm - 10, totalHeight - fm - 4
ctx.moveTo fm, fm
ctx.lineTo 14, 20
ctx.moveTo fm, fm
ctx.lineTo 6, 20
ctx.strokeStyle = '#404040'
ctx.stroke()
return
defaultColor = '#BF9A49'
drawForLabel = (labelText, labelData, n) ->
prevHeight = 0
ctx.font = '20px Calibri'
...
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