Chess Board Test
by Elijah Tate
HTML
<div class="mainParent">
<div class="mainBoard">
<div class="mainPieces">
<div class="whitePiece" id="draggable-element"></div>
<!--<div class="blackPiece"></div>
-->
</div>
<div class="row">
<div class="square black"></div>
<div class="square white"></div>
<div class="square black"></div>
<div class="square white"></div>
<div class="clearBoth"></div>
</div>
<div class="row">
<div class="square white"></div>
<div class="square black"></div>
<div class="square white"></div>
<div class="square black"></div>
<div class="clearBoth"></div>
</div>
<div class="row">
<div class="square black"></div>
<div class="square white"></div>
<div class="square black"></div>
<div class="square white"></div>
<div class="clearBoth"></div>
</div>
<div class="row">
<div class="square white"></div>
<div class="square black"></div>
<div class="square white"></div>
<div class="square black"></div>
<div class="clearBoth"></div>
</div>
</div>
</div>
CSS
body,
div {
padding: 0;
margin: 0;
}
.mainPieces {}
.whitePiece {
background: white;
position: absolute;
border: 1px solid black;
width: 25px;
height: 55px;
}
.blackPiece {
background: black;
position: absolute;
border: 1px solid white;
width: 25px;
height: 55px;
}
.mainParent {
padding: 0;
margin: 50px 0 0 50px;
}
.mainBoard {
width: 200px;
height: 200px;
padding: 0;
margin: 0;
}
.row {
padding: 0;
margin: 0;
}
.mainBoard .row .square {
width: 50px;
height: 50px;
padding: 0;
margin: 0;
float: left;
}
.black {
background: black;
padding: 0;
margin: 0;
}
.white {
background: white;
padding: 0;
margin: 0;
}
.clearBoth {
clear: both;
}
JavaScript
var ChessBoard = (function() {
return {
}
});
3
var ChessPiece = (function() {
var mouseXPos = 0;
var mouseYPos = 0;
var myXPos = 0;
var myYPos = 0;
return {
}
});
var ChessGrid = (function() {
return {
}
});
var selected = null, // Object of the element to be moved
x_pos = 0,
y_pos = 0, // Stores x & y coordinates of the mouse pointer
x_elem = 0,
y_elem = 0; // Stores top, left values (edge) of the element
// Will be called when user starts dragging an element
function _drag_init(elem) {
// Store the object of the element which needs to be moved
selected = elem;
x_elem = x_pos - selected.offsetLeft;
y_elem = y_pos - selected.offsetTop;
}
// Will be called when user dragging an element
function _move_elem(e) {
x_pos = document.all ? window.event.clientX : e.pageX;
y_pos = document.all ? window.event.clientY : e.pageY;
if (selected !== null) {
selected.style.left = (x_pos - x_elem) + 'px';
selected.style.top = (y_pos - y_elem) + 'px';
}
}
// Destroy the object when we are done
function _destroy() {
selected = null;
}
// Bind the functions...
document.getElementById('draggable-element').onmousedown = function() {
_drag_init(this);
return false;
};
document.onmousemove = _move_elem;
document.onmouseup = _destroy;