AngularJS Example
HTML
<div ng-app="myApp" ng-controller='MainController'>
<button ng-click="toggle = !toggle">Toggle!</button>
<div class="box on" ng-show="toggle" ng-animate="{leave:'list-out', enter:'list-in', move:'list-move'}">On</div>
<div class="box off" ng-hide="toggle" ng-animate="{leave:'list-out', enter:'list-in'}">Off</div>
</div>
CSS
</style> <!-- Ugly Hack due to jsFiddle issue: http://goo.gl/BUfGZ --><script src="http://code.jquery.com/jquery-1.9.1.min.js"></script><script src="http://code.angularjs.org/1.1.4/angular.min.js"></script> <style>
.box { color: white; text-align: center; height: 100px; font-size: 86px; }
.on { background-color: green; }
.off { background-color: red; }
JavaScript
var myApp = angular.module('myApp', ['AppAnimations']);
angular.module('AppAnimations', [])
.animation('list-out',function($window) {
return {
start : function(element, done) {
console.log('list-out');
TweenMax.set(element, {position:'relative'});
var duration = 1;
//we can use onComplete:done with TweenMax, but lets use
//a delay value for testing purposes
TweenMax.to(element, 1, {opacity:0, width:0});
$window.setTimeout(done, duration * 1000);
}
};
}).animation('list-in',function($window) {
return {
setup: function(element) {
TweenMax.set(element, {opacity:0, width:0});
},
start : function(element, done) {
console.log('list-in');
var duration = 1;
//we can use onComplete:done with TweenMax, but lets use
//a delay value for testing purposes
TweenMax.to(element, duration, {opacity:1, width:210});
$window.setTimeout(done, duration * 1000);
}
};
});
myApp.controller('MainController', function($scope) {
$scope.toggle = true;
});