Gamedev Canvas Workshop - lesson 1

Create the Canvas and draw on it.

by TR1N1TYF0XX

HTML

<canvas id="myCanvas" width="480" height="320"></canvas>

CSS

canvas { background: #eee; }

JavaScript

var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
var img=new Image();

ctx.beginPath();
ctx.rect(20, 40, 50, 78);
ctx.fillStyle = "green";
ctx.fill();
ctx.closePath();

ctx.beginPath();
ctx.arc(240, 260, 100, 0, Math.PI*2, false);
img1.onload=start;
ctx.fillStyle = "https://peopledotcom.files.wordpress.com/2017/12/smush-the-cat-1.jpg"
var imgCount=1;
function start(){
  if(--imgCount>0){return;}
  pattern=ctx.createPattern(img1,'repeat');
  draw();
}

ctx.fill();
ctx.closePath();

ctx.beginPath();
ctx.rect(160, 10, 100, 40);
ctx.strokeStyle = "rgba(0, 0, 255, 0.5)";
ctx.stroke();
ctx.closePath();