Processing: Simple Sketch
Simple Processing Example in the Fiddle
HTML
<canvas id="canvas1" width="200" height="200"></canvas>
CSS
canvas {
position: absolute;
width: 100%;
height: 100%;
overflow:hidden;
}
JavaScript
function sketchProc(processing) {
var p = processing; //p represents
// Global variables
var max_distance;
// Setup the Processing Canvas
p.setup = function() {sdfadsadsadssa
p.size( 873, 648 );
p.smooth();
p.noStroke();
max_distance = p.dist(0, 0, p.width, p.height);
};
processing.draw = function() {
p.background(51);
for(var i = 0; i <= p.width; i += 20) {
for(var j = 0; j <= p.width; j += 20) {
var size = p.dist(p.mouseX, p.mouseY, i, j);
size = size/max_distance * 66;
p.ellipse(i, j, size, size);
}
}
};
}
var canvas = document.getElementById("canvas1");
// attaching the sketchProc function to the canvas
var p = new Processing(canvas, sketchProc);
// p.exit(); to detach it