Drawing an Image to the Canvas
HTML
<canvas id="c" width="800" height="600"></canvas>
CSS
body {
background: #CEF;
}
JavaScript
// Grab the Canvas and Drawing Context
var canvas = document.getElementById('c');
var ctx = canvas.getContext('2d');
// Create an image element
var img = document.createElement('IMG');
// When the image is loaded, draw it
img.onload = function () {
ctx.drawImage(img, 0, 0);
}
// Specify the src to load the image
img.src =...