JSFiddle - React, Tailwind, and code Playground

by Sharxxy

JavaScript

<!doctype html>
<html lang="en">
<head>
  <meta charset="utf-8" />
  <title>Mini 3D Shooter (three.js)</title>
  <meta name="viewport" content="width=device-width,initial-scale=1" />
  <style>
    html,body { height:100%; margin:0; background:#111; color:#ddd; font-family:Inter,system-ui,Arial; }
    #overlay {
      position: absolute; left: 12px; top: 12px; z-index: 10;
      background: rgba(0,0,0,0.35); padding:8px 12px; border-radius:8px;
      backdrop-filter: blur(4px);
    }
    #overlay div { margin:6px 0; font-size:14px; }
    #instructions {
      position:absolute; left:50%; top:50%; transform:translate(-50%,-50%);
      width:60%; max-width:560px; padding:20px; text-align:center; z-index:20;
      background: rgba(0,0,0,0.6); border-radius:12px;
    }
    canvas { display:block; }
    button { padding:8px 12px; border-radius:6px; border: none; background:#2b8; color:#012; cursor:pointer; }
  </style>
</head>
<body>
  <div id="overlay">
    <div>Score: <span id="score">0</span></div>
    <div>Health: <span id="health">100</span></div>
    <div>Ammo: <span id="ammo">12</span> / <span id="mag">12</span></div>
    <div>Enemies: <span id="enemies">0</span></div>
  </div>

  <div id="instructions">
    <h2>Mini 3D Shooter</h2>
    <p>WASD to move, mouse to look, click to shoot. Press <strong>Play</strong> to lock pointer.</p>
    <p>Reload with <strong>R</strong>. Survive and score high — customise it later!</p>
    <button id="startBtn">Play</button>
  </div>

  <script type="module">
    import * as THREE from 'https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js';
    import { PointerLockControls } from 'https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/controls/PointerLockControls.js';

    // --- Basic scene setup ---
    const scene = new THREE.Scene();
    scene.background = new THREE.Color(0x0a0a0a);

    const camera = new THREE.PerspectiveCamera(75, innerWidth/innerHeight, 0.1,...