Google Snake Premium
by Sam1_THE_GREAT
HTML
<div class="container">
<div class="ambient-bg"></div>
<div class="grid-floor"></div>
<div class="main-content" id="mainContent">
<div class="title-section">
<h1 class="glitch-title" data-text="SNAKE">SNAKE</h1>
<p class="subtitle">PREMIUM EDITION</p>
</div>
<div class="menu-options">
<div class="difficulty-selector">
<span class="diff-label">DIFFICULTY</span>
<div class="diff-buttons">
<button class="diff-btn" data-speed="120">EASY</button>
<button class="diff-btn active" data-speed="80">NORMAL</button>
<button class="diff-btn" data-speed="50">HARD</button>
<button class="diff-btn" data-speed="30">INSANE</button>
</div>
</div>
<div class="mode-selector">
<span class="mode-label">GAME MODE</span>
<div class="mode-buttons">
<button class="mode-btn active" data-mode="classic">CLASSIC</button>
<button class="mode-btn" data-mode="noWalls">NO WALLS</button>
<button class="mode-btn" data-mode="obstacles">OBSTACLES</button>
</div>
</div>
</div>
<button class="start-btn" id="startBtn">
<span class="btn-bg"></span>
<span class="btn-border"></span>
<span class="btn-glow"></span>
<span class="btn-text">PRESS START</span>
<span class="btn-shine"></span>
</button>
<div class="hint-text">
<span class="blink">></span> USE ARROW KEYS OR SWIPE <span class="blink">_</span>
</div>
<div class="stats-display">
<div class="stat-item">
<span class="stat-label">HIGH SCORE</span>
<span class="stat-value" id="menuHighScore">0</span>
</div>
<div class="stat-item">
<span class="stat-label">GAMES PLAYED</span>
<span class="stat-value" id="menuGamesPlayed">0</span>
</div>
</div>
</div>
<div class="game-world" id="gameWorld">
<canvas...
CSS
:root {
--primary: #00f5ff;
--secondary: #ff00aa;
--accent: #00ff88;
--warning: #ffff00;
--danger: #ff0066;
--dark: #0a0a0f;
--darker: #050510;
--mouse-x: 50%;
--mouse-y: 50%
}
* {
margin: 0;
padding: 0;
box-sizing: border-box;
-webkit-tap-highlight-color: transparent
}
body {
min-height: 100vh;
background: var(--dark);
font-family: 'Rajdhani', sans-serif;
overflow: hidden;
color: #fff;
user-select: none
}
.container {
position: relative;
width: 100%;
height: 100vh;
display: flex;
align-items: center;
justify-content: center
}
.ambient-bg {
position: fixed;
inset: 0;
background: radial-gradient(circle at var(--mouse-x) var(--mouse-y), rgba(0, 245, 255, .08) 0%, transparent 50%), radial-gradient(circle at 20% 80%, rgba(255, 0, 170, .05) 0%, transparent 40%), radial-gradient(circle at 80% 20%, rgba(0, 255, 136, .05) 0%, transparent 40%);
pointer-events: none
}
.grid-floor {
position: fixed;
bottom: 0;
left: 0;
width: 100%;
height: 40%;
background: linear-gradient(to top, rgba(0, 245, 255, .1) 0%, transparent 100%), repeating-linear-gradient(90deg, transparent, transparent 100px, rgba(0, 245, 255, .03) 100px, rgba(0, 245, 255, .03) 101px), repeating-linear-gradient(0deg, transparent, transparent 100px, rgba(0, 245, 255, .03) 100px, rgba(0, 245, 255, .03) 101px);
transform: perspective(500px) rotateX(60deg);
transform-origin: bottom;
pointer-events: none
}
...
JavaScript
const CONFIG = Object.freeze({
GRID: { SIZE: 20, PADDING: 40 },
SNAKE: { INITIAL_LENGTH: 3, GROWTH_PER_FOOD: 1 },
SPEED: {
EASY: 120,
NORMAL: 80,
HARD: 50,
INSANE: 30,
SPEED_INCREASE_PER_LEVEL: 5,
MIN_SPEED: 25
},
SCORING: {
FOOD_BASE: 10,
FOOD_MULTIPLIER: 1.5,
LEVEL_BONUS: 100,
SPECIAL_FOOD_MULTIPLIER: 5,
SPEED_BONUS_MULTIPLIER: 2
},
LEVELS: { FOOD_PER_LEVEL: 5, MAX_LEVEL: 99 },
FOOD: {
NORMAL: { color: "#00ffff", points: 1, duration: null },
BONUS: { color: "#ffff00", points: 3, duration: 5000 },
SUPER: { color: "#ff00ff", points: 5, duration: 3000 },
SPEED: { color: "#00ff00", points: 2, duration: 4000, effect: "slow" }
},
PARTICLES: {
FOOD_COLLECT: 20,
DEATH: 50,
LEVEL_UP: 40,
LIFETIME: 1000,
MAX_COUNT: 300
},
STORAGE: {
HIGH_SCORE: "snake_highScore",
GAMES_PLAYED: "snake_gamesPlayed",
SETTINGS: "snake_settings"
},
AUDIO: { ENABLED: true, VOLUME: 0.3 }
});
const Utils = {
clamp: (v, min, max) => Math.max(min, Math.min(max, v)),
random: (min, max) => Math.random() * (max - min) + min,
randomInt: (min, max) => Math.floor(Math.random() * (max - min + 1)) + min,
getElement: (id) => document.getElementById(id),
toRgba(color, alpha = 1) {
if (color.startsWith("#")) {
const r = parseInt(color.slice(1, 3), 16),
g = parseInt(color.slice(3, 5), 16),
b = parseInt(color.slice(5, 7), 16);
return `rgba(${r},${g},${b},${alpha})`;
}
return color.replace("rgb(", "rgba(").replace(")", `,${alpha})`);
},
storage: {
get(key, def = null) {
try {
const v = localStorage.getItem(key);
return v ? JSON.parse(v) : def;
} catch {
return def;
}
},
set(key, val) {
try {
localStorage.setItem(key, JSON.stringify(val));
} catch {}
}
},
isMobile: () =>
...