JSFiddle - React, Tailwind, and code Playground
by padma rubhan
HTML
<script src="http://threejs.org/build/three.min.js"></script>
CSS
<style>canvas { width: 100%; height: 100% }</style>
JavaScript
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 1, 10000);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var geometry = new THREE.BoxGeometry(700, 700, 700, 0, 0, 0);
var material = new THREE.MeshBasicMaterial({color: 0xfffff, wireframe: true});
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 1000;
function render() {
requestAnimationFrame(render);
/* cube.rotation.x += 0.01 */;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
};
render();