JSFiddle - React, Tailwind, and code Playground
HTML
<canvas width="100" height="100"></canvas>
JavaScript
var $canvas = $('canvas'),
oldCanvas,
context = $canvas[0].getContext('2d');
function drawRects(x, y, width, height)
{
if (($canvas.width() < x+width) || $canvas.height() < y+height)
{
oldCanvas = $canvas[0].toDataURL("image/png")
$canvas[0].width = x+width;
$canvas[0].height = y+height;
var img = new Image();
img.src = oldCanvas;
img.onload = function (){
context.drawImage(img, 0, 0);
};
}
context.strokeRect(x, y, width, height);
}
drawRects(5,5, 10, 10);
drawRects(15,15, 20, 20);
drawRects(35,35, 40, 40);
drawRects(75, 75, 80, 80);