Three.js Cube

Three.js Cube

HTML

<!-- URL For Three.js documentation:
http://threejs.org/docs/index.html#Manual/Introduction/Creating_a_scene
-->
<!-- Get Three.js -->
<script src="https://rawgithub.com/mrdoob/three.js/master/build/three.js"></script>

CSS

canvas { 
    width: 100%; 
    height: 100%; 
}

JavaScript

var scene = new THREE.Scene();
			var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000);

			var renderer = new THREE.WebGLRenderer();
			renderer.setSize(window.innerWidth, window.innerHeight);
			document.body.appendChild(renderer.domElement);

			var geometry = new THREE.CubeGeometry(1,1,1);
			var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
			var cube = new THREE.Mesh(geometry, material);
			scene.add(cube);

			camera.position.z = 5;

	      
				cube.rotation.y -= 0.08;
       
			

				renderer.render(scene, camera);