Three.js Cube
Three.js Cube
HTML
<!-- URL For Three.js documentation:
http://threejs.org/docs/index.html#Manual/Introduction/Creating_a_scene
-->
<!-- Get Three.js -->
<script src="https://rawgithub.com/mrdoob/three.js/master/build/three.js"></script>
CSS
canvas {
width: 100%;
height: 100%;
}
JavaScript
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000);
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var geometry = new THREE.CubeGeometry(1,1,1);
var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
cube.rotation.y -= 0.08;
renderer.render(scene, camera);