Folding [Vue, Three]
by PhilQ
HTML
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/vue/2.5.16/vue.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/91/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js"></script>
<script src="https://toekantickets.nl/js/physi.js"></script>
<div id="app">
</div>
https://toekantickets.nl/js/physijs_worker.js
CSS
body {
background: #20262E;
font-family: Helvetica;
*,
:before,
:after {
margin: 0px;
padding: 0px;
box-sizing: border-box;
}
}
#app {
background: #fff;
}
JavaScript
var scene, camera, renderer, controls;
var geometry, material, mesh;
const vue = new Vue({
el: '#app',
mounted: function(){
init();
animate();
function init() {
scene = new THREE.Scene();
scene.background = new THREE.Color( 0x20262E );
camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
camera.position.z = 1000;
geometry = new THREE.BoxGeometry( 200, 200, 200 );
material = new THREE.MeshBasicMaterial( { color: 0xeeeeee, wireframe: true } );
mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
renderer = new THREE.WebGLRenderer({antialias: true});
renderer.setSize( window.innerWidth, window.innerHeight );
controls = new THREE.OrbitControls(camera, renderer.domElement);
$('#app').append( renderer.domElement );
}
function animate() {
requestAnimationFrame( animate );
//mesh.rotation.x += 0.01;
//mesh.rotation.y += 0.02;
renderer.render( scene, camera );
}
}
})