d3+enyojs
HTML
<script src="http://d3js.org/d3.v3.min.js"></script>
<script src="https://d3js.org/d3.v4.min.js"></script>
CSS
body {
font-family: "Helvetica Neue", Helvetica, Arial, sans-serif;
width: 960px;
height: 500px;
position: relative;
}
form {
position: absolute;
top: 1em;
left: 1em;
}
path {
fill-rule: evenodd;
stroke: #333;
stroke-width: 2px;
}
.sun path {
fill: #6baed6;
}
.planet path {
fill: #9ecae1;
}
.annulus path {
fill: #c6dbef;
}
JavaScript
var width = 960,
height = 500,
radius = 80,
x = Math.sin(2 * Math.PI / 3),
y = Math.cos(2 * Math.PI / 3);
var offset = 0,
speed = 4,
start = Date.now();
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")scale(.55)")
.append("g");
var frame = svg.append("g")
.datum({radius: Infinity});
frame.append("g")
.attr("class", "annulus")
.datum({teeth: 80, radius: -radius * 5, annulus: true})
.append("path")
.attr("d", gear);
frame.append("g")
.attr("class", "sun")
.datum({teeth: 16, radius: radius})
.append("path")
.attr("d", gear);
frame.append("g")
.attr("class", "planet")
.attr("transform", "translate(0,-" + radius * 3 + ")")
.datum({teeth: 32, radius: -radius * 2})
.append("path")
.attr("d", gear);
frame.append("g")
.attr("class", "planet")
.attr("transform", "translate(" + -radius * 3 * x + "," + -radius * 3 * y + ")")
.datum({teeth: 32, radius: -radius * 2})
.append("path")
.attr("d", gear);
frame.append("g")
.attr("class", "planet")
.attr("transform", "translate(" + radius * 3 * x + "," + -radius * 3 * y + ")")
.datum({teeth: 32, radius: -radius * 2})
.append("path")
.attr("d", gear);
d3.selectAll("input[name=reference]")
.data([radius * 5, Infinity, -radius])
.on("change", function(radius1) {
var radius0 = frame.datum().radius, angle = (Date.now() - start) * speed;
frame.datum({radius: radius1});
svg.attr("transform", "rotate(" + (offset += angle / radius0 - angle / radius1) + ")");
});
d3.selectAll("input[name=speed]")
.on("change", function() { speed = +this.value; });
function gear(d) {
var n = d.teeth,
r2 = Math.abs(d.radius),
r0 = r2 - 8,
r1 = r2 + 8,
r3 = d.annulus ? (r3 = r0, r0 = r1, r1 = r3, r2 + 20) : 20,
da = Math.PI / n,
a0 =...