trajectory
HTML
<canvas id="canvas"></canvas>
CSS
canvas {
border: 1px solid black;
}
JavaScript
var c = document.getElementById("canvas");
var ctx = c.getContext("2d");
c.width = 400;
c.height = 400;
var x = 0;
var y = 400;
var oldX = 0;
var oldY = 400;
var xVel = 10;
var yVel = -20;
var g = 1;
var myInterval = setInterval(function () {
x+=xVel;
y+=yVel;
yVel+=g;
ctx.beginPath();
ctx.moveTo(oldX,oldY);
ctx.lineTo(x,y);
ctx.stroke();
oldX = x;
oldY = y;
},20);