JSFiddle - React, Tailwind, and code Playground
by Nickolas Smiley
HTML
<input type="button" onclick="Graph();" value="Create Graph" />
<br/>
<br/> Select two nodes:
<br />From
<select id="from"></select>
To
<select id="to"></select>
<input type="button" onclick="calculate();" value="Calculate" />
<br/>
<p id="nodes"></p>
<br/>
<p id="edges"></p>
<br/>
<br/><span id="result" />
JavaScript
function Graph() {
this.vertices = [];
this.edges = [];
this.numberOfEdges = 0;
}
Graph.prototype.addVertex = function(vertex) {
this.vertices.push(vertex);
this.edges[vertex] = [];
};
Graph.prototype.removeVertex = function(vertex) {
var index = this.vertices.indexOf(vertex);
if (~index) {
this.vertices.splice(index, 1);
}
while (this.edges[vertex].length) {
var adjacentVertex = this.edges[vertex].pop();
this.removeEdge(adjacentVertex, vertex);
}
};
Graph.prototype.addEdge = function(vertex1, vertex2) {
this.edges[vertex1].push(vertex2);
this.edges[vertex2].push(vertex1);
this.numberOfEdges++;
};
Graph.prototype.removeEdge = function(vertex1, vertex2) {
var index1 = this.edges[vertex1] ? this.edges[vertex1].indexOf(vertex2) : -1;
var index2 = this.edges[vertex2] ? this.edges[vertex2].indexOf(vertex1) : -1;
if (~index1) {
this.edges[vertex1].splice(index1, 1);
this.numberOfEdges--;
}
if (~index2) {
this.edges[vertex2].splice(index2, 1);
}
};
Graph.prototype.size = function() {
return this.vertices.length;
};
Graph.prototype.relations = function() {
return this.numberOfEdges;
};
Graph.prototype.traverseDFS = function(vertex, fn) {
if (!~this.vertices.indexOf(vertex)) {
return console.log('Vertex not found');
}
var visited = [];
this._traverseDFS(vertex, visited, fn);
};
Graph.prototype._traverseDFS = function(vertex, visited, fn) {
visited[vertex] = true;
if (this.edges[vertex] !== undefined) {
fn(vertex);
}
for (var i = 0; i < this.edges[vertex].length; i++) {
if (!visited[this.edges[vertex][i]]) {
this._traverseDFS(this.edges[vertex][i], visited, fn);
}
}
};
Graph.prototype.traverseBFS = function(vertex, fn) {
if (!~this.vertices.indexOf(vertex)) {
return console.log('Vertex not found');
}
var queue = [];
queue.push(vertex);
var visited = [];
visited[vertex] = true;
while (queue.length) {
vertex = queue.shift();
fn(vertex);
...