three.js testbed

with orbitControls, XZgrid, info

by Millieyan

HTML

<div id="info">Painting on Wall
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/84/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js">
</script>

CSS

#info {
  position: absolute;
  top: 0px;
  width: 100%;
  padding: 10px;
  text-align: center;
  color: #ffff00
}

body {
  overflow: hidden;
}

JavaScript

var camera, scene, renderer;

init();
animate();

function init() {
  scene = new THREE.Scene();

  camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
  camera.position.z = 500;

  light = new THREE.PointLight(0xffffff);
  light.position.set(100, 300, 200);
  scene.add(light);

  var gridXZ = new THREE.GridHelper(200, 20, 'red', 'white');
  scene.add(gridXZ);

  renderer = new THREE.WebGLRenderer();
  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.setClearColor(0x888888);

  let controls = new THREE.OrbitControls(camera, renderer.domElement);

  document.body.appendChild(renderer.domElement);
  ///////////////////////////////////////////////////////////
	let wall = new THREE.Mesh (new THREE.BoxGeometry (180, 100, 20), new THREE.MeshNormalMaterial());
  scene.add (wall);
  wall.position.set (0, 50, -10);
  
  let loader = new THREE.TextureLoader ();
  loader.crossOrigin = ''
  let texture = loader.load ("https://i.imgur.com/GASakSo.jpg");   // 570x713
  let paint = new THREE.Mesh (new THREE.PlaneGeometry (57.0,71.3), new THREE.MeshBasicMaterial({map:texture}));
  scene.add (paint)
  paint.position.y = 60;
}

function animate() {
  requestAnimationFrame(animate);
  render();
}

function render() {
  renderer.render(scene, camera);
}