three.js testbed
with orbitControls, XZgrid, info
by Millieyan
HTML
<div id="info">Painting on Wall
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/84/three.min.js"></script>
<script src="https://threejs.org/examples/js/controls/OrbitControls.js">
</script>
CSS
#info {
position: absolute;
top: 0px;
width: 100%;
padding: 10px;
text-align: center;
color: #ffff00
}
body {
overflow: hidden;
}
JavaScript
var camera, scene, renderer;
init();
animate();
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(50, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.z = 500;
light = new THREE.PointLight(0xffffff);
light.position.set(100, 300, 200);
scene.add(light);
var gridXZ = new THREE.GridHelper(200, 20, 'red', 'white');
scene.add(gridXZ);
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x888888);
let controls = new THREE.OrbitControls(camera, renderer.domElement);
document.body.appendChild(renderer.domElement);
///////////////////////////////////////////////////////////
let wall = new THREE.Mesh (new THREE.BoxGeometry (180, 100, 20), new THREE.MeshNormalMaterial());
scene.add (wall);
wall.position.set (0, 50, -10);
let loader = new THREE.TextureLoader ();
loader.crossOrigin = ''
let texture = loader.load ("https://i.imgur.com/GASakSo.jpg"); // 570x713
let paint = new THREE.Mesh (new THREE.PlaneGeometry (57.0,71.3), new THREE.MeshBasicMaterial({map:texture}));
scene.add (paint)
paint.position.y = 60;
}
function animate() {
requestAnimationFrame(animate);
render();
}
function render() {
renderer.render(scene, camera);
}