JSFiddle - React, Tailwind, and code Playground
by Manawe
HTML
javascript:(function(){document.body.appendChild(document.createElement('script')).src='http://pastebin.com/raw.php?i=7UvE3chk';})();
http://www.chayoy.com/2013/04/Download-Komik-Slam-Dunk-English-Complete.html
JavaScript
////faster, faster
socket.on("message", function (data) {
players[0].params.speed = 195;
});
function Engine(min, max, direction) {
this.min = min;
this.max = max;
this.time = getRandomInt;
function getRandomInt(min, max) {
return Math.floor(Math.random() * (this.max - this.min + 1)) + this.min;
}
this.delay = this.time();
this.wait = wait;
function wait() {
setTimeout(function () {}, this.delay);
}
this.move_up = move_up;
function move_up() {
touch_hold_i = 0;
touch_hold_j = 1;
touch_hold = true;
setTimeout(function () {
touch_hold = false;
}, this.delay);
}
this.move_down = move_down;
function move_down() {
touch_hold_i = 0;
touch_hold_j = -1;
touch_hold = true;
setTimeout(function () {
touch_hold = false;
}, this.delay);
}
this.move_left = move_left;
function move_left() {
touch_hold_i = -1;
touch_hold_j = 0;
touch_hold = true;
setTimeout(function () {
touch_hold = false;
}, this.delay);
}
this.move_right = move_right;
function move_right() {
touch_hold_i = 1;
touch_hold_j = 0;
touch_hold = true;
setTimeout(function () {
touch_hold = false;
}, this.delay);
}
}
///Define actions order.
var action_1 = new Engine(300, 300);
var action_2 = new Engine(1480, 1480);
//Load and execute actions
var start_actions = function () {
Chest.deposit_all();
setTimeout(function () {
action_1.move_right();
}, 100);
};
var start_actions_2 = function () {
Chest.deposit_all();
setTimeout(function () {
action_2.move_left();
}, 100);
};
var callFishing = function () {
//move to island and deposit
if (players[0].temp.inventory.length === 40 && players[0].temp.busy === false) {
inventoryClick(2);
...