JSFiddle - React, Tailwind, and code Playground
by Magayaga
HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Smart Stylus Calculator</title>
<style>
body {
font-family: Arial, sans-serif;
text-align: center;
}
canvas {
border: 2px solid #000;
touch-action: none;
}
#result {
font-size: 24px;
margin-top: 10px;
}
</style>
</head>
<body>
<h2>Smart Stylus Calculator</h2>
<canvas id="drawCanvas" width="300" height="150"></canvas>
<br>
<button onclick="clearCanvas()">Clear</button>
<button onclick="recognizeExpression()">Compute</button>
<p id="result">Result: </p>
<script>
const canvas = document.getElementById("drawCanvas");
const ctx = canvas.getContext("2d");
let isDrawing = false;
let strokes = [];
canvas.addEventListener("pointerdown", (e) => {
isDrawing = true;
ctx.beginPath();
ctx.moveTo(e.offsetX, e.offsetY);
});
canvas.addEventListener("pointermove", (e) => {
if (isDrawing) {
ctx.lineTo(e.offsetX, e.offsetY);
ctx.stroke();
}
});
canvas.addEventListener("pointerup", () => {
isDrawing = false;
});
function clearCanvas() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
document.getElementById("result").innerText = "Result: ";
}
async function recognizeExpression() {
// Convert canvas to image data for OCR processing
const dataUrl = canvas.toDataURL();
// Placeholder for real handwriting recognition API (e.g., MathPix, Google ML Kit)
const recognizedText = prompt("Enter your handwritten math expression manually:");
if (recognizedText) {
...