JSFiddle - React, Tailwind, and code Playground

HTML

<script src="https://rawgit.com/mrdoob/three.js/master/build/three.js"></script>
<script src="https://rawgit.com/mrdoob/three.js/master/examples/js/controls/OrbitControls.js"></script>

JavaScript

var stats;
var camera, scene, renderer;
var swooshes = [];

// homepage variables
var world = 'HOME';
var swooshWidth = swooshHeight = 512;

init();
animate();

function init() {

  scene = new THREE.Scene();
  renderer = new THREE.WebGLRenderer({
    antialias: true
  });

  renderer.setSize(window.innerWidth, window.innerHeight);
  renderer.sortObjects = false;

  document.body.appendChild(renderer.domElement);

  var light = new THREE.AmbientLight(0x888888);
  light.name = "light";
  scene.add(light);

  light = new THREE.DirectionalLight(0xDDDDDD, 1);
  light.position.set(10000, 3000, 4000);
  light.name = "light";
  scene.add(light);

  light = new THREE.SpotLight(0x555555, 1);
  light.position.set(-3000, -1000, 0);
  light.name = "light";
  scene.add(light); /**/

  camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 10000);

  camera.position.set(500, -500, 250);
  camera.up.set(0, 0, 1);
  camera.lookAt(new THREE.Vector3(0, 0, 0));

  // controls
  controls = new THREE.OrbitControls(camera);

  // Sphere
  var sphereDiameter = 100;
  var geometry = new THREE.SphereGeometry(sphereDiameter / 2, 32, 32);
  var material = new THREE.MeshNormalMaterial();
  var sphere = new THREE.Mesh(geometry, material);
  scene.add(sphere);

  // Swooshes
  var swooshMaterial = generateMaterial();
  var swooshGeometry = new THREE.PlaneGeometry(swooshWidth, swooshHeight);
  var swoosh = new THREE.Mesh(
    swooshGeometry,
    swooshMaterial
  );
  swoosh.name = "swoosh";

  var clone, axis = ['x', 'y', 'z'];

  for (var i = 0; i < 3; i++) {
    clone = swoosh.clone();
    clone.rotation[axis[i]] = Math.PI / 2;
    swooshes.push(clone);
    scene.add(clone);
  }
}

function generateMaterial() {

  // load an image
  var imageObj = new Image();
  imageObj.src =...